Is it too early to call L.A. Noire, which came out Tuesday, the game of the year? Critics have already put it up there with the top games of the year and it is easy to see why. L.A. Noire was created by Rockstar Games, the same company behind the hit “Grand Theft Auto” game series, and Australian studio Team Bondi. One of the reasons it could be considered a top game is because of new technology using actors which makes a real “movie-like” experience. L.A. Noire uses motion-capturing technology, called Motion Scan, to infuse animated characters with performances of real actors. This is the first game of its kind and it may be giving us a glimpse of what future video games will look like.
L.A. Noire used 14 real actors to create a 1947 post World War II Hollywood detective story. Players get to play the role of Detective Cole Phelps who comes home from war and joins the police force. The game stays with him as he navigates his way from street cop to a Los Angeles police detective. One case he must solve is a murder case, similar to the real life Black Dahlia killing. Players get to interrogate suspects and witnesses and read their expressions and body language to determine who is lying and who is telling the truth. They also get to chase criminals and navigate the game world, which spans eight square miles of recreated 1940s Los Angeles. L.A. Noire just raised the bar for future games and it will be exciting to see what comes next.
Tagged with: ‘PS3 • L.A. • L.A. Noire • Noire • Rockstar • Team Bondi • Xbox 360
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